7/29/2023 0 Comments Cargo ship executive assault 2In 1940 the British government ordered 60 Ocean-class freighters from American yards to replace war losses and boost the merchant fleet. Limited industrial capacity, especially for reduction gears, meant that relatively few of these ships were built. Ship types included two tankers and three types of merchant vessel, all to be powered by steam turbines. The number was doubled in 1939 and again in 1940 to 200 ships a year. In 1936, the American Merchant Marine Act was passed to subsidize the annual construction of 50 commercial merchant vessels which could be used in wartime by the United States Navy as naval auxiliaries, crewed by U.S. The immensity of the effort, the number of ships built, the role of female workers in their construction, and the survival of some far longer than their original five-year design life combine to make them the subject of much continued interest. Their production mirrored (albeit on a much larger scale) the manufacture of " Hog Islander" and similar standardized ship types during World War I. Eighteen American shipyards built 2,710 Liberty ships between 19 (an average of three ships every two days), easily the largest number of ships ever produced to a single design. The class was developed to meet British orders for transports to replace ships that had been lost. Mass-produced on an unprecedented scale, the Liberty ship came to symbolize U.S. Though British in concept, the design was adopted by the United States for its simple, low-cost construction. Liberty ships were a class of cargo ship built in the United States during World War II under the Emergency Shipbuilding Program. Stern-mounted 4-in (102 mm) deck gun for use against surfaced submarines, variety of anti-aircraft guns Brown, one of four surviving Liberty ships, photographed in 2000 Robot will no longer try and carry more than 1 crateĬan now see inside systems with a captured derelict.SS John W. No longer be able to click the teleport buttons while its in operationįighters are now less likely to fly through buildingsĬan no longer take crates off other robots Separated buttons out on gateway probes for docking with port and docking in hanger When you switch between star systems and then go back it now remembers the last camera position.ĪI will no longer send units to attack sneaky units unless the sensor tech researchedĪdded extra defences to civilian command outposts Teleminer power 15 to 10 to help with Spy's rough start.Įxecutron fighter screen in command outpost has had its display changedįound advanced outpost cores can now be used to make outposts Information probes speed and accelerations have been increased Javelin and Longbows movement planes have been raised to bring into line with the Invaders abilities Adding in-game single player save feature.įixed being able to reinsert non existent cores into reactors.Still getting reports of trading ships not appearing for a long time.Still getting reports of cargo transports taking off before they should so looking into that.I intend to change the design of the station so that it can accommodate more ships and work better. Looking at expanding the size of the mining outpost, originally it was only designed to just have 2 mining ships, so having more seems to break it, also having the ship printer and the docking areas on the same pad seems to not be working well.Error with HQ blowing up and mass spawning mining ships at outposts.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |